Post-Jam Update!
Split-Screen Adventures » Devlog
I was going to wait until the rating period was over, but others were already posting patches, so I figured I'd join in.
If I caught all the major bugs, this will likely be the only update I have to make. I do however have plans to develop this game into something larger and upload it as a separate project in the future.
If you haven't rated this game yet, please download the original submission file from the game page instead.
Changelog:
- Losing all your armor will no longer softlock the game.
- Getting knocked offscreen by an enemy will no longer softlock the game.
- Multiple cut-scenes playing at the same time shouldn't cause bugs anymore.
- The healing statues now work as intended.
- Fixed clipping error in the Goblin girl's sex animation.
- Enemies can no longer steal your powerups (Thanks Datzuum)
- Heart meter no longer breaks after the fourth heart.
- Collecting powerups will no longer restore armor or magic to full.
- Corrected the sounds for enemy mages.
- Mia is a tiny bit faster.
- Music changes: all music now in "xm" format, cutting the overall filesize and loadtimes down to 1/3! Changed one of the tracks for file-type consistency's sake. Added music to the ending.
- A few other small adjustments.
Files
KnightQuest_0.2-Win.zip 22 MB
Mar 08, 2020
KnightQuest_0.2-Mac.zip 22 MB
Mar 08, 2020
KnightQuest_0.2-Linux.zip 24 MB
Mar 08, 2020
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