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(2 edits) (+1)

It's extremely annoying that you can't pull up the quest log, I keep forgetting what I should be doing after running around for several minutes. 


The pirate Sphinx puzzle doesn't make any sense to me, it says to light up one candle for each of them yet there's plenty of ways to interpret that. It says that they started as six, okay so we light up six candles, wait no three left, okay 3 then, no one more joined, okay so that's 4? Wait no they doubled so that's 8 candles then, but no... Fuck it is it 12? I still don't know. I solved the color puzzle with ease for comparison.


And what about the zombie one? Once I've uncovered the entire map there's nothing left to dig up, there are no pots, there's only monkeys and rabbits that sell matches and other ways to make matches, and there's two fucking Sphinxes that contradict each other. All in all, the light candle puzzles are cancer. Sexy sphinx though, some interaction with that'd be cool.


Also a few of the maps you just go back and forth 23 times to wait for their attacks to refresh so you can get rid of a mine just to find the last chest, which often ends up in one or more days being spent for nothing.


Otherwise, it's a fun little game with minor hentai content, not much to do though since there's nothing you can do with the money and there is no interaction with the scenes. Also it gets a bit repetitive watching the same scene 1000 times wasting turns hoping there's gonna be something new.

(+2)

Definitely agree with keeping the quest conditions visible in game view somewhere, I'll add that in. An option to abandon an active quest will also be added in the future for those who get stuck.

I realize that the sphinx puzzles are not something for everyone and once more quests are added in they will go into their own separate quest branch.

Scene repetition is something that's being worked on. The progression will be a bit more clear in the upcoming patch and individual events will only be viewable once before the scene ends.

Thank you for the review, detailed critique helps me improve my content.

(+2)

Great game so far hope you continue to make this. I hope you add a way to tell what level the scenes are at one day as i had them all reset before when i had only 3 days left

(+2)

You mean the character events? They do intentionally partially reset after some of the more lewd encounters and river baths. They ramp back up fairly quickly afterwards. The exact balance is not great at the moment, it's something I'll try to adjust in the future.

I'm glad you enjoyed it! The next update is already in the works.

(+3)

I'm a bit stuck on the sphynx puzzle. I've read the riddle, and I've seen that there are 3 red and 3 blue pillars, and from what I ca tell my solution makes sense? Can't seem figure out what I'm doing wrong. Interesting concept though! Well done!

(1 edit) (+3)

Exactly two blue and one red pillar glowing is the solution, the rest should remain empty.

To finish the puzzle head back to the Sphinx and the option Act->Solve should become available.

Viewing most recent comments 82 to 84 of 84 · Previous page · First page