⭐V6 Announced!
Familiar Finders » Devlog
⭐Version 6 of Familiar Finders will be publicly available for download starting on June 14th.
-V6 Changelog-
New Additions
- 21 new animations.
- 13 maps split among 2 new areas and 2 side-paths.
- 2 gods.
- 6 divine powers.
- 4 familiars. (2 return from from an earlier version with new powers.)
- 4 trader encounters.
- A sky tileset.
- A story event and 6 books of lore.
- 4 quests. (To unlock and explore new areas.)
Balance Changes
- Haunting Tune spell changed to Binding Waltz. Now pulls two horizontal encounters together. (Old effect was oddly specialized and more useful for scouting than moment.)
- Equal Exchange and Ghost Tricks spells can now target any type of encounter.
- Land Twister spell can now target walls.
- Slep, piety for leftover darkness is now 1 instead of 2.
- Orni, piety for fongo fruit use is now 25 instead of 30.
- Broxi and Baeri, piety for coin use is now 3 instead of 4.
- Wayvy, Downpour now counts the new puddles as part of the total amount.
- Nosy familiar and Starfish familiar now have more commonly available favorite items.
- Familiars that give starting piety now give 6 per trait level instead of 4.
- Fluffy Dog familiar now gives 4 max hp per trait level instead of 2.
- Changed "Goddess Garden", "Thirsty Animals", and "Archipelago Dance" puzzle maps to add new trade spots and make them a bit easier.
- Shovels are now effective against slimes.
- Adjusted some other item scouting effects.
Bug Fixes
- Fixed bug where anomaly info could be visible even in full shadow.
- Fixed bug where Piper being taken to a lair would skip the story segment.
- Fixed bug where slimes from anomalies could be placed on top of allies.
- Fixed possible bugs where lairs could potentially be moved.
- Fixed bug where restarting the game after loading didn't clear the selected familiar.
Other Changes
- Various changes to map layouts and available encounters. New start locations.
- Art changes for some traders. (They still do the same actions.)
- Art changes for signs, replaced them with books.
- Broxi and Baeri unlock got moved to a side-path in Howling Grove.
- Improved lair placement code.
- Improved map initialization code.
- Various other code improvements.
- Cliff renamed to Mossy Cliff, and is now counted as both rock and plant for piety rewards.
- Wayvy, "Cascade" description now specifies that it creates impassible water.
-Early access to the V6 update is available through SubscribeStar-
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Familiar Finders
Lewd adventure, roguelike exploration!
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